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ich stelle mal hier einen Beitrag zur Diskussion den ich auf TL erstellt habe:
EDIT
visual reference:
Mondragon TSL Training
I think many of us watched Morrow vs. Nightend yesterday in the TSL
where he lost in the lastgame, because he had the "wrong unit composition"
and much supply in Drones, while having many Ressources in Bank
(which effectivly lost him the Game.)
While watching that i realized something, and tested it afterwards.
well, i searched in the forum too look if anybody already mention the "trick" that i realized right now. (i have never seen any Zerg utilize it yet, but i see this beeing potential Game breaking)
I have no replay at hand to show you, but i tested it and it works!
I think everybody here is familiar with the Extractor Trick that allows you to
get more Supply before getting an Overlords.
This of course works because Zerg Supply deacreases while trying to build a building.
Now take a 200/200 situation, zerg stacks many larva and ressources on the bank.
Usually that leads to what we use to call the "300 food" push, where Zerg can remax instantly and stay 200/200 the whole time.
Now the Idea is to do the "extractor trick", to surpass the 200 food limit.
For that you only need to realize that it works for every Building that is in a building process!
looking at this, now Zerg can use as many drones as he wants to build the cheapest building he can afford (Spore Crawler that is = 75mins)
Example:
if we take 20 Drones and build 20 Spores it takes the zerg:
20*75 = 1500 minerals
thats usually easily affordable in lategame situation (where Zergs flood 3-4K minerals)
What happens Gamemechanic wise?
The Supply Drops to 180/200 during the building Process of the Spores now you can build additional 20 Supply of Army
i.e. 40 Zerglings (20*50 = 1000minerals)
after building Fightsupply you cancel the Spores.
This will give you back:
The 20 Drones
75% of the Minerals spend on Spores = 75% * 20 * 75 = 1125
and leaves you with an 220/200 Supply, while still having the superior economy.
essientially Zerg can build XX Drone + 200 Supply of Army as long as he has enough minerals to start Spores and building Units.
Costs for doing this:
Since you cancels the Spore Crawlers, you will get 75% of the minerals back making making the whole "Oversupply-Trick"
effective costs:
25%* 20 * 75 = 375minerals. (which is imho nothing)
of course 20 Drones isn't the limit, if you have enough money you can get even more Army like 230/240/250.
while still keeping the drones to keep your economy as high, instead of wasting them on useless buildings or sacrificing it.
With the Additional FightSupply you can do anything you want!
Harass? Get Banelings for additional dmg (i would favor this!!) ? get additional techunit to counter? Pick up Reinforcements?
This whole Trick will of course give you effectivly XX additional Fightsupply on the Field in Lategame where XX is the amount of Spores and Fightsupply you can afford after reaching 200/200.
This gives Macro Zergs even more strengh as it already has, which could give them an edge over the opponent (and could be Gamebreaking/Winning)
Didn't make a Video for it but it works...feel free to test it yourself.
I just find it odd that no "pro" has already has discoverd this, at least i couldn't find anything about this on the internet and have never seen it in games.
quintessence of the thread:
If Zergs gets maxxed, he can get even more fight supply surpassing that 200 limit.
The idea of course works in any matchup ZvX
where getting additional of a specific unit might give you an advantage in battles.
Ofcourse your main goal isn't to get 200+XX supply in a game, but it might be advandtageous do to so in certain situations -> discuss
generell
Advantage:
+ More additional Battle Supply, in maxxed situations -> better outcome in fights
+ No need so sacrifice units to free supply
Disadvantages:
- Costs of canceling buildings, lost mining time
- (more APM)
- possibly harder techswitch cause you need to get <200 supply to rebuild units.
where he lost in the lastgame, because he had the "wrong unit composition"
and much supply in Drones, while having many Ressources in Bank
(which effectivly lost him the Game.)
While watching that i realized something, and tested it afterwards.
well, i searched in the forum too look if anybody already mention the "trick" that i realized right now. (i have never seen any Zerg utilize it yet, but i see this beeing potential Game breaking)
I have no replay at hand to show you, but i tested it and it works!
I think everybody here is familiar with the Extractor Trick that allows you to
get more Supply before getting an Overlords.
This of course works because Zerg Supply deacreases while trying to build a building.
Now take a 200/200 situation, zerg stacks many larva and ressources on the bank.
Usually that leads to what we use to call the "300 food" push, where Zerg can remax instantly and stay 200/200 the whole time.
Now the Idea is to do the "extractor trick", to surpass the 200 food limit.
For that you only need to realize that it works for every Building that is in a building process!
looking at this, now Zerg can use as many drones as he wants to build the cheapest building he can afford (Spore Crawler that is = 75mins)
Example:
if we take 20 Drones and build 20 Spores it takes the zerg:
20*75 = 1500 minerals
thats usually easily affordable in lategame situation (where Zergs flood 3-4K minerals)
What happens Gamemechanic wise?
The Supply Drops to 180/200 during the building Process of the Spores now you can build additional 20 Supply of Army
i.e. 40 Zerglings (20*50 = 1000minerals)
after building Fightsupply you cancel the Spores.
This will give you back:
The 20 Drones
75% of the Minerals spend on Spores = 75% * 20 * 75 = 1125
and leaves you with an 220/200 Supply, while still having the superior economy.
essientially Zerg can build XX Drone + 200 Supply of Army as long as he has enough minerals to start Spores and building Units.
Costs for doing this:
Since you cancels the Spore Crawlers, you will get 75% of the minerals back making making the whole "Oversupply-Trick"
effective costs:
25%* 20 * 75 = 375minerals. (which is imho nothing)
EDIT
i didn't count that opportiunity cost in (lost mining time), but you could do this with Drones on a base that are mined out thus minizing the lost ressources alot, it certainly (for me) seems better than building even more Money in the bank. ("keep your money low","build more Supply")
of course 20 Drones isn't the limit, if you have enough money you can get even more Army like 230/240/250.
while still keeping the drones to keep your economy as high, instead of wasting them on useless buildings or sacrificing it.
With the Additional FightSupply you can do anything you want!
Harass? Get Banelings for additional dmg (i would favor this!!) ? get additional techunit to counter? Pick up Reinforcements?
This whole Trick will of course give you effectivly XX additional Fightsupply on the Field in Lategame where XX is the amount of Spores and Fightsupply you can afford after reaching 200/200.
This gives Macro Zergs even more strengh as it already has, which could give them an edge over the opponent (and could be Gamebreaking/Winning)
Didn't make a Video for it but it works...feel free to test it yourself.
I just find it odd that no "pro" has already has discoverd this, at least i couldn't find anything about this on the internet and have never seen it in games.
quintessence of the thread:
If Zergs gets maxxed, he can get even more fight supply surpassing that 200 limit.
The idea of course works in any matchup ZvX
where getting additional of a specific unit might give you an advantage in battles.
Ofcourse your main goal isn't to get 200+XX supply in a game, but it might be advandtageous do to so in certain situations -> discuss
generell
Advantage:
+ More additional Battle Supply, in maxxed situations -> better outcome in fights
+ No need so sacrifice units to free supply
Disadvantages:
- Costs of canceling buildings, lost mining time
- (more APM)
- possibly harder techswitch cause you need to get <200 supply to rebuild units.
EDIT
visual reference:
Mondragon TSL Training
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